Mar 14, 2010, 10:19 PM // 22:19
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#21
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Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
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Quote:
Originally Posted by Agar
Constructive critisism and trolling are two completely diferent things. Although the "Use your brain" part yeah that was kinda trolling :P
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Constructive criticism is important, yeah. There just wasn't any.
Quote:
Originally Posted by Agar
Ofcourse they have a use. For expample Swirling Aura can be used on spesific missions when you face tons of ranged attackers. They seem useless for general use but for specific situations they are damn jewels. One of the fun side of GW is that you can modify your character and heroes to face every situation.
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Or you could just use Mental Block, which doesn't take attribute points in a pretty crappy line(in PvE), renews itself, recharges faster, can be used by any profession, and actually does something against melee attacks. Or get Aegis or Guardian or something from someone.
Unless your point was "it still has a use". I can have a slingshot, but if I have a warehouse of rocket launchers, too, the sling is useless.
Quote:
Originally Posted by Agar
Its more like "i try harder than you" than "iam better".
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Congratulations, you get a gold star for effort. Effort is extremely overrated.
(Hey, you admitted there was some trolling in your post, I figured I'd have some fun.)
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Mar 14, 2010, 10:21 PM // 22:21
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#22
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by josh5813
To that question no they haven't killed the fun. They just rid of the builds that took advantage of the game.
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You forgot they also killed builds of professions they don't support.
Last edited by Cuilan; Mar 14, 2010 at 10:28 PM // 22:28..
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Mar 14, 2010, 10:24 PM // 22:24
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#23
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by Agar
For expample Swirling Aura can be used
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Stopped reading there. Rocket launcher to sling shot is a good analogy.
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Mar 14, 2010, 10:30 PM // 22:30
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#24
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Wilds Pathfinder
Join Date: May 2009
Location: The Netherlands
Profession: A/W
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GW was less fun for me when they added Heroes. Prophecies only, was when I had most fun.
So nothing changed for me. I have played this game since 2005. And after completing the stories and doing alot of things in Hard mode. (including several farms and speed clears). I decided to play 90% pvp. And I love it, It's so much more fun then pve.
I can understand that alot of people don't like pvp. So my suggestion is to try other games. There are so many MMO's out there that are also alot of fun. GW has so much to offer for such a low price, that we shouldn't be complaining at all. I'm really sick of all the whiners.
@people who say pvp is all about elitism.
It's not. Alot of people like to play competive. When you play a mini game on internet. You want to get highscores etc. pvp'ers have the same mentality. They want to get better at their profession, and win against other players. That's all.
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Mar 14, 2010, 10:31 PM // 22:31
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#25
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Frost Gate Guardian
Join Date: Jul 2009
Location: Angry Marine Fortress
Guild: [ZoS]
Profession: W/D
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Quote:
Originally Posted by DRGN
Or you could just use Mental Block, which doesn't take attribute points in a pretty crappy line(in PvE), renews itself, recharges faster, can be used by any profession, and actually does something against melee attacks. Or get Aegis or Guardian or something from someone.
Unless your point was "it still has a use". I can have a slingshot, but if I have a warehouse of rocket launchers, too, the sling is useless.
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Ofcourse Mental block is better since its a PvE only skill and you can only take 3 of those.
Quote:
Congratulations, you get a gold star for effort. Effort is extremely overrated.
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Guess who's trolling now...
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Mar 14, 2010, 11:37 PM // 23:37
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#26
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Anet is reading Wike comments and forum posts to decide what skills needs to be balanced. Sound ok but... So many people so many opinions. Look at the posts after a nerf. Will it ever lead to a reverse? No, because there are as many posts supporting it. In fact, whatever Anet decides, they are always right! And THAT is the main reason why people who don't agree feel helpless aand Q-Q. I stated it more than once: if hardly any action was taken, there still would be as many pro's as cons. They killed the fun? They always do lol, no matter what. Anet is always right! Anet is always wrong!
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Mar 14, 2010, 11:49 PM // 23:49
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#27
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Krytan Explorer
Join Date: Mar 2008
Profession: W/
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Quote:
Originally Posted by Axeman002
so yeah i am moaning as a game i liked just became stale and boring...imagine buying a ferrari then someone coming and slapping a restricter on it...u would be pissed too.
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So they day you bought this game you were able to virtually rape and pillage the elite areas.
No.
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Mar 15, 2010, 01:35 AM // 01:35
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#28
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Hall Hero
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Quote:
Originally Posted by Axeman002
and u been a member here 14 days...so guildwars age of less than a year...come back after 3 years.
SC has become a part of the game whether its liked or not...where there is night there is day etc etc if anet didnt want this to happen they wouldnt have invented the sweet boosts or the consets or even half the skills themselves to work with eachother!
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While the belated response to changing it may definitely be intentional, I don't think that imba ever is.
Quote:
Originally Posted by Axeman002
so yeah i am moaning as a game i liked just became stale and boring...imagine buying a ferrari then someone coming and slapping a restricter on it...u would be pissed too.
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The problem with that analogy is that we didn't start with Ferrari's.
Quote:
Originally Posted by Pandora's box
Anet is reading Wike comments and forum posts to decide what skills needs to be balanced. Sound ok but... So many people so many opinions. Look at the posts after a nerf. Will it ever lead to a reverse? No, because there are as many posts supporting it. In fact, whatever Anet decides, they are always right! And THAT is the main reason why people who don't agree feel helpless aand Q-Q. I stated it more than once: if hardly any action was taken, there still would be as many pro's as cons. They killed the fun? They always do lol, no matter what. Anet is always right! Anet is always wrong!
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Or in other words, there will *always* be someone complaining. There will always be someone complaining about a nerf, there will always be someone complaining about nerf, etc.
What matters is *why* someone disagrees with a nerf, not just that people do. It doesn't matter if a thousand people say "DON'T NERF IT BECAUSE I ENJOY IT" if just one person comes along and says "nerf it because it completely breaks the game (and lists why)".
Last edited by Bryant Again; Mar 15, 2010 at 01:47 AM // 01:47..
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Mar 15, 2010, 02:09 AM // 02:09
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#29
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Raged Out
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With this nerf A-Net has created more fun because it creates more bitch threads on forums like guru about how peoples lives are over because they can't mindlessly speed clear anymore. Now people have to make new builds and clear fow without a party of all assassins using a skill that makes you invincible.
lolsup
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Mar 15, 2010, 02:14 AM // 02:14
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#30
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Krytan Explorer
Join Date: Dec 2006
Profession: W/
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Quote:
Originally Posted by Axeman002
and u been a member here 14 days...so guildwars age of less than a year...come back after 3 years.
SC has become a part of the game whether its liked or not...where there is night there is day etc etc if anet didnt want this to happen they wouldnt have invented the sweet boosts or the consets or even half the skills themselves to work with eachother!
but suddenly with 'apparently' 12 months of GW left they remove the part that alot of 3+year old players enjoy (yes there is alot who dont SC i know)...but alot do....i cant understand why unless there trying to get people bedded back into playing balanced for GW2...but even then the skill chains apparently are gonna be different.
i dunno i just think they made this descision far to late and its made thousands...yes thousands (dont ask for proof just think about how many only SC'd and now cant, u will get a rough answer) play this game less than 1 hour a day if not quit al together.
so yeah i am moaning as a game i liked just became stale and boring...imagine buying a ferrari then someone coming and slapping a restricter on it...u would be pissed too.
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Now you know how people who liked HB feel lol
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Mar 15, 2010, 02:16 AM // 02:16
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#31
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Raged Out
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Quote:
Originally Posted by Ninja Ninja
Now you know how people who liked HB feel lol
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lol exactly but we move on and do something different, bitching gets us no where because they won't give you the precious shadow form back.
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Mar 15, 2010, 03:35 AM // 03:35
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#32
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Jungle Guide
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
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Quote:
Originally Posted by josh5813
Just stop already.
To that question no they haven't killed the fun. They just rid of the builds that took advantage of the game. I give credit to the players that put the builds together in the first place. I think Anet saw those builds much like a "God Mode" cheat in a video game. Where players took very little if no damage. So where the fun in that if you knew you would be unstoppable even if you went into a high level areas. They got rid of them in hopes it would make players actually work together and play/farm an area together instead of alone.Like many other people have said, Guild Wars has been online for over 4 years now and unlike WoW who adds new content constantly nothing has really change in Guild Wars. There is only so many times someone can play the same thing over and over again before they get bored and stop playing.
All I really see in the chat anymore besides the mindless chatter is "Can someone run me here" "Can someone run the mission for me" or them just asking for a high lvl item. I rarely see "Looking for group to do mission." I remember when I first noticed that Nick was put in the Sulfurous Waste in Nightfall how there where many low lvl people asking to be run to that location from Kamadon and when they where told they had to complete 75% of the game just to get there, they started to throw temper tantrums because they had to play the game.
I personally think the nerfs are just Anets last ditch effort to actually make players play the game and not just rely on one player to do all the work for them, at least until Guild Wars 2 comes out.
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Sorry josh, ANET stated many many times that this has been about speed clears of elite areas.
Maybe you should re-read the dev notes again:
http://www.guildwars.com/gameplay/de...l_balances.php
All I see are statements about how one or two builds should not dominate team builds.
Good for WOW, constant content. Guild Wars no new content, really??? Thanks for the news flash. Shame on the massive GW Live Team for not putting out massive content updates.
Players have been asking for runs, missions, free stuff and so on for as long as I can remember, one month after the game started. Are you really trying to say that it is worse now, because of the Feb changes? Don't buy it. PUGs died looong ago.
Temper tantrums about getting to Nick, really? Nightfall has been out since since Oct 2006 and there are THAT many people that have not gotten to the Sulfurous Wastes in 3 Years, BS. Sorry man dont buy that one either.
Maybe you should find a new area to hang out while in game or maybe turn off local chat.
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Mar 15, 2010, 07:42 AM // 07:42
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#33
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Ascalonian Squire
Join Date: Sep 2009
Guild: [HiH]
Profession: N/
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It's only players that kill game. They played game to only farm ectos... Well, isn't GW about playing with other people? I think that people that only farmed thought this game is only about farming... Go play MU Online, or WoW so You will only farm and grind levels... GW is about teamplaying. At least for me it was like this...
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Mar 15, 2010, 09:12 AM // 09:12
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#34
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Wilds Pathfinder
Join Date: Sep 2008
Profession: A/Mo
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4 things to do in Guildwars...
1. play the game and gain titles until u reach the grindy ones that require money.....i am 2 titles from gwamm so im grinding for cash (or play the game properly and add up your 1 diamond 1 onyx gem for 4 hours work). ill take Grindy ty.
2.play pvp...i cant play this as i end up screaming like the angry german kid and punching holes in my wall.
3. Speedclear...for now this is down until new builds are made for about 4 or 5 areas but still most dungeons are bummed.
4. Quit and find new games....the option many will have chosen.
**funny how i made a thread exactly like this...but about how they nerfed the fun before this post, yet it got closed and this stayed open'..i suppose this one may be more for bigging the GW team etc up so it will stay open**
and the licky licky brown nose trophy goes to..................
Last edited by Axeman002; Mar 15, 2010 at 09:22 AM // 09:22..
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Mar 15, 2010, 09:19 AM // 09:19
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#35
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Hall Hero
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Three of those options are mainly regarding PvE, something that was never meant to hold longevity.
Just because someone isn't playing it doesn't mean that they no longer support the product. It could just mean that they beat the game.
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Mar 15, 2010, 10:10 AM // 10:10
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#36
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Ascalonian Squire
Join Date: Jan 2010
Guild: N/A
Profession: W/
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The thing I love about Guild Wars is replay value. When you hit level 20 in this game, you are just beginning to finally play it. When you 20 in a game like WoW, you're doing teh same shit over and over until you hit 70 and if you're like me, you're done with it already.
Another thing that's great is it isn't a grind it out game. Although some builds and titles are just "Do this thing constantly", I see Anet's "nerfs" as a way of increasing the skill required to play this game.
In a game like WoW, the quests are as lame as "Go kill 5 billion boars to give me 3 pig eyes. Even though every boar has 2 eyes the drop rate must be really low so this quest is extremely gay". In Guild Wars, the quests and missions have many interesting skill required things. In WoW, the whole game, even sometimes the PvP, is 1,2,3. In Guild Wars, you're given 8 skills and only 8 skills for a reason - to require skill.
Skills that gave "God Mode" (IE SF) basically removes the need of any other skill (in PvE) that gave healing and defense.
Lastly I agree with EPO Bot. It takes a bunch of people to complain to get other people complaining. I don't start ranting about video games until I start looking at other peoples whiny point of view. Don't like it? Deal with it or the door is on your right.
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Mar 15, 2010, 01:50 PM // 13:50
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#37
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Frost Gate Guardian
Join Date: Jan 2010
Location: Cause you think I troll doesn't make my point less valid
Guild: We Roll Pros [POD]
Profession: A/W
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You people are red engine retarded.
PvE has NEVER been BALANCED. EVER. Arenanet has never BALANCED PvE.
Sure, they've bombed the shit out of every skill known to man, blownup whole worlds with their nerfs, and made it look like a 3 year old attacked the keyboard and started clicking 'buff this!' to skills that we didn't even know existed, but they have NEVER BALANCED PvE.
Not one change has been made to a PvE area that was not 'fixed' by the community/build makers in under a week. When the playerbase kicks your ass, you fail at managing a game. Enough QQ, thats the word, like it or love it, or shit, even flame me. If your smart you'd know whatsup by now. This game was not planned to be PvE Oriented, and they even managed to bone the only other option: PvP.
You can all go back to searching PvX for PvE farming/sc builds and running the same shit over and over for 8 hours a day for the rest of your guild wars career now.
EDIT: On Topic:
There is no definition of 'fun' for Guild Wars. I think this game is a flaming pile of dogshit and I'm just using it to pass time while avoiding boredome. I also enjoy posting on these forums at work/on my phone. Its that entertaining. A-Net hasn't killed the fun, they put a game out there, you retards bought it up like wildfire, as multiple people have stated already 'I have moar then 1 account lolz pro'. Not pro, you just told them their doing a good job when everything they've attempted failed beyond hard. At least put some thought into shit when you do it. They haven't killed the fun, you guys have just been making it up as you go along. If you keep a blind eye to it, you'll still have fun. If you dont, then you buff your hard drive with an uninstall and find a new game. Simple enuff. Wish I could, just low on funds.
And Another Edit:
'PvE Requires skill.' Thats like saying playing Chess against the computer for the 90th time on the same difficulty running the same moves over and over requires skill. I can red engine READ what the monsters ONLY option is before it does it if I go into the source code. PvE Requires Skill? Then your terribad at videogames.
Last edited by The-Bigz; Mar 15, 2010 at 01:59 PM // 13:59..
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Mar 15, 2010, 02:51 PM // 14:51
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#38
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Jungle Guide
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
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Quote:
Originally Posted by The-Bigz
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Off your meds Bigz???
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Mar 15, 2010, 03:08 PM // 15:08
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#39
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by The-Bigz
There is no definition of 'fun' for Guild Wars. I think this game is a flaming pile of dogshit and I'm just using it to pass time while avoiding boredome.
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crack open a book then, your brain could use it.
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Mar 15, 2010, 03:25 PM // 15:25
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#40
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Krytan Explorer
Join Date: Sep 2008
Profession: E/
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Quote:
Like many other people have said, Guild Wars has been online for over 4 years now and unlike WoW who adds new content constantly nothing has really change in Guild Wars. There is only so many times someone can play the same thing over and over again before they get bored and stop playing.
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So if people found a way to play it over and over and still enjoy it (which is exactly what "farming" would mean)... the problem is that... you don't agree with how other people are having fun? Really? Seriously?
And since you don't agree with how other people have fun we should bring up an oppression mechanism like in communist countries... because having fun in a 4 years old game by repeating the same thing over and over (= farming), should obviously be forbidden ("it's just wrong, it's for their own good, we're protecting them" said the dictator that knew better what other people should be doing).
Sarcasm mode off.
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I find it funny how two or more of "these" threads arguing more or less pro nerfing are fine and still going....
while the mods closed at least two of the first page of the threads that argued against the nerfs.
How about that for mod bias?
So... and as this post is basically a reply to another post against the nerf (that was closed - go figure) I am adding my opinion here.
Before the "nerf" GW player base was more active/bigger and it is undeniable proven by a big downfall in: groups forming for UW, groups forming for faction farming both luxon and kurz side (the SC outposts are ghost outposts during the week barely find 2-4 teams going in the weekend) - this is also proven by the faction each alliance holds a town with (went down quite some), and the trading outposts like Kamadan are a lot less populated.
And although I was never pro or against any farming nerf... I fail to see the benefit of their last update, not to mention that I fail to see a benefit that outweighs the player activity loss.
So QQ more about things that people should be "forbidden" to do, or not allowed in the first place (farming/running/etc)... soon we'll get down to: people should be forbidden to play GW in any way shape or form because it's 5 years old and no one should still play it.
So turn it off now, why bother with incremental steps of nerfing?
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